Flash Gordon
Add-On for Orbiter 2016 (v.160828)
Flash Gordon Orbiter 2016 update

Credits:
Original mod: Christopher Tarana- (see Flash Gordon-Readme-orig.txt)
Original mesh: Jon Marcure
VesselBuilder: Fred18
Scifi tex.: PhilipK
animations, new cfg, Virtual cockpit, D3D9 opti.: Buck Rogers
Martin Schweiger & Orbiter Forum members

REQUIREMENTS
"VesselBuilder for Orbiter2016" add-on
https://www.orbiter-forum.com/showthread.php?t=40517

Optional:
D3d9 Client(tested with R4.4-r1306)- works without but doesn't look half as good!
https://www.orbiter-forum.com/showthread.php?t=18431

INSTALLATION
Extract all files to the root of your Orbiter program directory, preserving the directory structure. This should NOT overwrite anything in the standard Orbiter package.

SPACECRAFT SPECS and CONTROLS
Length			30m
Empty Mass		16000kg
Fuel Mass		18000kg

Main, Retro & Hover Engines
AIRFOILS DEFINITIONS- Flys a bit like the shuttle (but less lift- need hover to land
VIRTUAL CONTROL SURFACES- Use trim for reentry

Belly Docking Port- for station keeping

[SHIFT] + [G] = Deploy Landing Gear
[CTRL]+[SHIFT] + [G] = Retract Landing Gear
[SHIFT] + [K] = Deploy Ramp
[CTRL]+[SHIFT] + [K] = Retract Ramp

[C] = Front/Rear camera (Glass cockpit)
[CTRL] + [UP ARROW]/[DOWN ARROW] = VC positions (Pilot/ Copilot)
[CTRL] + [ALT] + [ARROW] = VC zoom/lean

[ALT]+[B] = Toggle All Beacons
[CTRL]+[L] = Toggle Spot Light